Hello! I'm agent fez-1.
I'm here to answer any questions you have, or maybe you'd rather choose a question others are asking me?
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Does Fez have enemies, bosses, or punishments for failure?
How many copies of Fez were sold during its exclusivity to the Xbox Live Arcade platform?
How many cubes are required to reach the game's ending?
How was Fez described by The New York Times?
Was a sequel to Fez planned?
Was there any serious development or investment in Fez 2?
What are some games that were influenced by Fez?
What are some of the features in the exploratory parts of the game?